PS: Tankadin Weapon Enchant
I've got a new article on Paladin Schmaladin today on Protection Paladin's choice for a Weapon Enchant. It goes over some of the new theorycraft from the nerf to Proc based Weapon Enchants (Blade Ward, Mongoose) for Protection Paladins and Unholy Death Knights.
Bottom line it for me (TLDR)
• For threat, go with Accuracy.
• Blade Ward is a bad enchant for us. Don’t get it.
• ‘Goose is the only enchant that provides traditional EH (through a very small amount of armor)
• Blood Draining is solid but has stacking considerations.
Bottom line it for me (TLDR)
• For threat, go with Accuracy.
• Blade Ward is a bad enchant for us. Don’t get it.
• ‘Goose is the only enchant that provides traditional EH (through a very small amount of armor)
• Blood Draining is solid but has stacking considerations.
Comments
Tego
ps: I will share my gear if I find that I am capped, though at that point I suspect that the consensus will be that It is lacking avoidance or stam from something else I could get.
One the things I've always done is carry multiple weapons with different enchants or even the same weapon with a different enchant "if" i was lucky to pick it up again. That gives you options to switch weapon as needed to the one you need with the needed stats or enchant.
Chances are in a boss tanking set you wont be hit capped, but you could be close. But if you need the extra hits to be hit capped in whatever your gear there are always Food Buff the Snapper Extreme to add another +40 Hits to your stats.