tag:blogger.com,1999:blog-3190673057769546823.post1817715197400431819..comments2023-10-05T12:43:59.413-04:00Comments on Honor's Code: Rotten BugHonors Codehttp://www.blogger.com/profile/10603644804340531952noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-3190673057769546823.post-82986483147545939192010-01-11T13:00:43.244-05:002010-01-11T13:00:43.244-05:00Fair enough. I'm simply saying I want harder f...Fair enough. I'm simply saying I want harder fights... and if bugs make the fight seem harder, I'm all for it! =P<br /><br />I'm hoping hardmodes prove to be a little more challenging. The thing is with these stupid limited attempts for each encounter, blizz can only make the fight so hard. If you give people an unlimited number of attempts the fight can be tuned to make it a lot more difficult.apokteinonoreply@blogger.comtag:blogger.com,1999:blog-3190673057769546823.post-71405813424705843332010-01-09T19:53:20.424-05:002010-01-09T19:53:20.424-05:00Apo,
Sunwell isn't coming back, the Developer...Apo,<br /><br />Sunwell isn't coming back, the Developers have made it clear. I would have no issue if the Boss was hard because it had been designed Hard. I have an issue to wiping to a BUG.Honors Codehttps://www.blogger.com/profile/10603644804340531952noreply@blogger.comtag:blogger.com,1999:blog-3190673057769546823.post-61499739411700322992010-01-09T13:40:49.830-05:002010-01-09T13:40:49.830-05:00We got him down last night after 5 or 6 attempts. ...We got him down last night after 5 or 6 attempts. It gets crazy in the last 30%, we were consistently getting him to 1700K hp when the injection/number of oozes started overwhelming us (wiping us at around 1200K or so), but seemed like on the try where we downed him, our coordination was pretty good. The group was doing 5.5k or so dps (top 2 or 3 folks) and we had our normal prot tank kiting oozes. I'm a holy pally and in the last part (under 10%) i just blew cooldowns and spammed HL on everyone. I don't think we lost but maybe one person on the attempt. We had three Pallys in the group which probably helped given bubbles and lay on hands..Unknownhttps://www.blogger.com/profile/15452505785162571125noreply@blogger.comtag:blogger.com,1999:blog-3190673057769546823.post-27496608258523639102010-01-09T11:07:21.771-05:002010-01-09T11:07:21.771-05:00I still have to disagree with you. Maybe it isn...I still have to disagree with you. Maybe it isn't "tuned" quite like the 25 man, but the fight is still fairly simple. I want the good old days of Sunwell back where we wiped for a month straight, 20 hours a week on KJ and ENJOYED the fact it was a difficult boss. I hate stuff my guild can faceroll on the first couple attempts. <br /><br />I understand that your argument is that the 10 man should be equally tuned to the 25. Yeah, it should be but honestly 25 man still seemed more difficult to me (even before his 10 man health "fix"). IMO wipe a little before asking that the mechanics be made easier. I haven't raided for real since Ulduar came out a year ago! ='(apokteinonoreply@blogger.comtag:blogger.com,1999:blog-3190673057769546823.post-14835626273959912682010-01-08T19:20:03.945-05:002010-01-08T19:20:03.945-05:00That was my thought, as well. It may be able to ho...That was my thought, as well. It may be able to hot fix the number of hit points, but may require a patch to change the frequency of injections. I obviously have no idea.<br /><br />It does seem like this was the easy fix, rather than the correct one.<br /><br />We only gave him 3 shots or so on patch day, and we did not get him down, after easily getting the "DPS check" down. I am curious to see how we do post nerf.Timhttps://www.blogger.com/profile/08594660987738997914noreply@blogger.comtag:blogger.com,1999:blog-3190673057769546823.post-56246765671877644962010-01-08T18:42:23.605-05:002010-01-08T18:42:23.605-05:00He has the same soft enrage in 25-mans. That'...He has the same soft enrage in 25-mans. That's what was wrecking us. Our DPS wasn't high enough so we kept going into the multiple infections phase.<br /><br />However, infections in 10-man cause you to lose a greater percentage of your dps. Each infected DPS is 20% of your damage in 10-man, while only 6% of a 25-man raid.<br /><br />They're just adjusting the HP such that the soft enrage hits later in 10-mans. So you only lose 40% of your dps for say the last 10%, instead of the last 30%. 25-mans are more likely to lose 12% of their dps for the entire 30%.Rohanhttps://www.blogger.com/profile/09090769681887119989noreply@blogger.com