Thanks for taking the time to write a very informative blog. I am just a tad behind you with my paladin as far as gear and progression but I learn lots from reading your blog.
I am sorry to hear that you got hacked and lost all of your stuff. This is one of my biggest fears and I think that if this happened to me, I don't know what I would do.
As far as my progression we are 2/6 in SSC and 2/4 in TK but only 3/6 in ZA (stupid dragonhawk boss has been owning us) I guess that my raids have been having a problem with AoE'ing stuff down. Any advice on how to keep the adds on me (or at least 2 or 3 on me) with the hydross fight?
Again hang in there and thank you for a wonderful, informative site. (one that isn't blocked from work) :) - Altair from scilla
I'll do my best, even though I've never actually had to do this.
I don't tank adds in the Hydross fight for Mal Katai. I'm our Frost Resist tank and main tank Hydross while he is in the Frost form.
Edit 4/25: Look in the comments. Coristad (someone who has actually done this, has some great advice.
If I were to do it, this is the approach I'd take:
Basically the adds spawn in a square formation around Hydross. Flip your camera to where you are basically looking down on Hydross from above. Either run a little infront or a little behind and watch for the adds to spawn. Have Seal of Righteousness up. Drop a Consecrate right on top of one of the adds as it spawns and immediately tab target to the other one (make sure you didn't tab target to Hydross). Judgement. That should get two fo them on you. Now target a 3rd add and let fly with Avenger's Shield. It's going to take a couple of seconds to get off because the other two adds are banging on you. That should get three or even 4 adds on you. Don't worry with Holy Shield, it's useless in this fight. You are going to have to hold aggro through Consecration and Seals and Judgements. What I typically do in a situation like that, is change targets every Judgement cooldown. So I whack on one mob til Judgement comes up and Judge, then switch and whack on another mob til Judgement come up, and continue switching until the mobs are dead. If one of your mobs gets loose and runs off, use Righteous Defense to get him back.
I'd love to use Seal of Vengeance (switching Mobs each time it procs to build multiple stacks on multiple mobs), and basically tab through all the mobs putting a DoT on them, but I feel like in the Hydross Add situation you need to really burst the threat so I like Righteousness.