Showing posts from March, 2013

The New Class WoW Needs

WoW’s next class? It needs to be the Fighter-Mage. Basically this idea came about because I love tanking, but I prefer ranged DPS to melee DPS. The only way to have both Ranged DPS and tanking would be to roll a druid, but if you don’t enjoy Boomkin and Guardian you are out of luck. It’s time to change that. In my days playing Pen and Paper DnD there was this concept of playing a dual classed character. What if we brought that to WoW? Currently you are limited to 2 specs from a choice of three. What I propose is to make that a choice of 2 specs from a choice of 33. Maybe you are an Arm Warrior/Frost Mage, or  a Holy Priest/Demonology Warlock. I would make mine a Protection Paladin/Beastmastery Hunter. Since the introduction of the new talent system, the individual specs of the classes have become more and more distinct. Each spec has a specific kit of tools. A Retribution Paladin has more in common with an Arms Warrior than he does with a Prot or Holy Paladin. He can’t even co

The 7th Sha

We know the Sha are the last breath of the Old God Y'Shaarj. Y’Shaarj had seven heads, so it follows there would be seven sha. So far, only six have been revealed. Those six are Fear, Doubt, Hatred, Despair, Anger, and Violence. We don’t know the seventh. However, I think Blizzard may have accidently let the name of the seventh Sha out in a preview of the new 5.2 raid. Community Manger Draxxari was interviewing Lead Encounter Designer, Ion “Watcher” Hazzikostas. You can read the entire blog here . What I want to concentrate on is their preview of Tortos. Ion: Along with asking why we fight, and learning that our true enemy is war itself, a major theme of the Mists of Pandaria has been killing turtles. This raid encounter elevates that motif to all-new heights, presenting players with the chance to fight a huge turtle, and small turtles, and also the ability to kick one of the small turtles into the big turtle. What more could you ask for? Emphasis added. Our true enemy i

Tier 14 Retrospective

Tier 14 has been a weird tier for us. It's been the most exciting and the most frustrating tier of my WoW career. Old Faces in New Places This was the tier where we got the band back together. Most of my guild mates followed me to SWTOR about midway through the Firelands patch. One by one, we quit SWTOR and came back to WoW. One of our guys had actually stayed in WoW and found a guild on Nesingwary. As we came back, we all just joined up with him. As the tier wore on, it became increasing clear that we needed to be back on our own and recently we've made that a reality. The core of our team formed during Karazhan, and we really peaked in Ulduar. It has been great to have familiar voices in vent and be raiding with this team again. Frustrations Throughout this entire tier, our team has been frustrated by attendance issues. We had to cancel way too many raid nights simply because we couldn't field a team. I know, absolutely know, that we could have gotten farther th