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Welcome to Honor's Code!

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Welcome to Honor's Code. This blog is dedicated to my ongoing adventures in Blizzard Entertainment's World of Warcraft with a focus on  Burning Crusade Classic Burning Crusade Classic Protection Paladin Guide Leveling a Paladin in Burning Crusade Classic About the author Ted Atchley, known online as Honor's Hammer, is a writer, gamer, and professional computer programmer. He’s been playing Blizzard games all the way back to the original Starcraft , and is a fourteen year veteran of World of Warcraft with vast majority of that time as a Protection Paladin main. In addition to World of Warcraft , Ted loves to play Hearthstone , Star Wars Squadrons , Overwatch , Star Wars : The Old Republic , and Civilization VI .  After blogging on his own for several years, Blizzard Watch ( blizzardwatch.com ) hired Ted to be a their Protection Paladin columnist in 2016. When the site dropped many of its class based columns two years later, they retained Ted as a staff writer. Like most wri

Honors first ever blog post (pre-blogspot)

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 So I was going through some old files preparing to upgrade my computer and I came across a standalone webpage I made for my WoW character. This is from 3/12/2006. This was before I had Honors. I had rolled a Human Paladin named Ittai. Ittai Entry#1 : Marshal Dughan has asked me to check out rumors of Kobolds in the Jasperlode mine. After a bit a rest, I headed out for Jasperlode. The creatures of the forest seemed more fierce than the ones of my home in Northshire. I decided I needed to hone my skill with the Hammer, so I went back home to Northshire. The Defias gang still laid claim to the vinyards. I dispatched several theives, and then went for additional training with Brother Wilhelm in the Northshire Abbey. Now more ready for whatever dangers lurked in the forest, I made my way towards Goldshire. I had apprenticed as a blacksmith in my youth, and my Master had always had trouble with dwarves overcharging him for raw materials. I can't tell you how many times I heard him say h

Burning Crusade Classic Protection Paladin Guide : Rotation

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Back to the Guide Opener Buff Righteous Fury Buff whatever Blessing you've been assigned Devotion Aura Seal of Wisdom Avenger's Shield (can be combined with a Misdirect from your Hunters) Consecration. If the boss is moving towards you, move to the back edge of your Consecration so to the boss gets a tick before they reach melee range. *For some bosses, you'll be running in and want to 'flip' the boss. This means running through them, and setting up on the other side. The boss will spin around, putting their backs to your melee. Holy Shield Judgement (this should be the Judgment of Wisdom debuff on the boss) Seal of Vengance (build) Exorcism (If the boss is Undead or Demons Rotation Holy Shield on cooldown. As soon as it's under 2 second on the cooldown, start spamming your Holy Shield button. Holy Shield must not drop off. That is your primary objective. Consecration on cooldown. Consecrate will always come after Holy Shield. Even though Consecrate’s cooldown

Burning Crusade Classic Protection Paladin Guide : Resist gear

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Back to Guide Uncritiable For a few select fights in Burning Crusade Classic , you may need resistance gear. For a tank, your gear will need to reach two important breakpoints: 365 Resistance (of that specific resistance), and 490 Defense (uncritable). You can also use Resilience on gear to help you reach uncritable. 1% Crit Reduction = 59.25 Defense Rating = 25 Defense Skill 1% Crit Reduction = 39.1 Resilience Rating. 1% Crit Reduction = 39.1 resilience rating = 59.25 defense rating For every point of Resilience you have, you can reduce the 490 Defense cap required by 0.625 Caveats: The following list will not contain random Uncommon resistance gear. Thie BoE gear that can be used to fill in the gaps for achieving the resistance cap of 365. Note: Paladin Aura/Hunter Aura/Priest Prayer of Shadow Protection/Shaman Totems DO NOT stack. Gear with all Resistances This gear has all Resistances and can be used in any of the specific Resistance encounters. Syrannis' Mystic Sheen (Cloak -

Burning Crusade Classic Protection Paladin Guide: Tank Gear Progression

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Here is a general guide to MT gear progression in raids. Don't consider it definitive so by all means contest any of this. Bias is shown towards "paladin tank" gear wherever the item is viable so some "warrior" items will be omitted if they offer nothing different. Equally ranked items are about equivalent or down to personal preference and your gear makeup. One item might be very slightly better than the other but it's the sort of very minor upgrade that you'd pass over for another tank. Disclaimer: This list just a harmless bit of OCD fun that can be a useful reference and point of comparison. Please do not take all of this literally and as 'the way' without thinking what is best for you and what the encounter requires.  Color coding: Phase 5 - Isle of Quel’danas and Sunwell Plateau Phase 4 - Zul'Aman Phase 3 - Battle for Mount Hyjal and Black Temple Phase 2 - Serpentshrine Cavern and Tempest Keep Phase 1 - Karahzan, Gruul’s Lair, and Magth

Burning Crusade Classic Protection Paladin Guide: Macros

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I love Macros. They can be really helpful in accomplishing many tasks in game. Most of the Macros I use today are Pickup Macros. They are used to help me pickup targets quickly and make up for my 30something years old reaction time. General Flash Divine Shield #showtooltip Divine Shield #show Divine Shield /cast Divine Shield /cancelaura [modifier:alt] Divine Shield If I spam it with alt down, it casts Divine Shield then cancels. With no alt down it stays up. I use this in a couple of ways. For one, it's my Fear break. I hit this Fear is gone and I'm back in action. It's also a debuff remover. Hit this, debuff is gone. Most of the time when I use this, I get aggro back so quick, the party doesn't even know I bubbled. I use this when I'm tanking Nightbane or one of the Ogril'la dragons. Healthstone /use Master Healthstone This will use the highest Healthstone you have in your bags so you don't need to bind a key for each of the 3 different Healthstones you ca

Burning Crusade Classic Protection Paladin Guide : Enchants

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General Enchanting Principles Always keep in mind the total effect that any given enchant has on your ability to tank content. Sometimes, the overall "lower quality" enchants are more viable for certain pieces of gear. You do your raid no good if you are dead or if you're not holding aggro against your DPS. For that reason, if you're having problems surviving, get survival based enchants, while if you're having problems generating threat, put on some threat enchants. Moreover, if Agility on your gloves pushes you over to uncrushable, get that over spellpower and, in rare cases, if defense to bracers makes you uncrittable where you otherwise wouldn't be, get it. The same principle applies to gems. Enchanting to the strengths of your gear is a strong gearing principle. Tanks are not made best by a balanced set of gear in most cases, but a min/maxed set that specializes in something particular. This doesn't mean neglect stats, mind you, but it does mean that

Burning Crusade Classic Protection Paladin Guide : Gems

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General Gem Theory If you still need to reach the Uncrushable breakpoint, use your gem slots to get there. If you're already at the Uncrushable breakpoint, gem for stamina. Gear is a better place to get mitigation and avoidance. Gemming for threat with gems is not as powerful as other uses of your gem slots. Don't gem for spell damage, hit, spell hit, etc. Consumables and your weapon are better places to look at it to increase your threat generation. Not all of the gems will release in Phase One. Some of them will unlock in a later phase. Gems Solid Star of Elune (12 stamina, Blue) This gem gives the largest bonus to effective health of all gem options prior to the Phase 3 BT/Hyjal gems becoming available. If you are uncrushable by a solid margin, this will give you the most survivability of any gem option. Enduring Talasite (4 Defense Rating and 6 Stamina, Blue/Yellow) The best yellow hybrid available, giving both a modicum of avoidance and stamina.  In Phase 4, this will be