Posts

Showing posts from August, 2015

[Hearthstone] How to Allocate Gold Post TGT

Probability I base my gold spending on Rare cards. In probability, we look at the possible outcomes. You are guaranteed to get at least 1 Rare card from each pack so we can set the probability of that event to 100%. With Epic or Legendary, we would first have to calculate the chance of even getting an Epic or Legendary in our pack and then calculate which packs had the best chance of giving a Legendary I didn't already have. I consider pulling a Legendary or Epic a bonus and not something to use as a basis for decisions. In the same vein, I can't see basing a decision on Common cards because they are too...well, common. If there's a particular one you really need, craft it, its cheap. I had to do that with Spider Tanks. Those suckers would not show up for me. If I ever get a wild hair to play Rogue, I'll have to craft my second Tinker's Sharpsword Oil. Collection Manager In order to know what you need, you need to know what you've got. I'm using a Co

[WoW - Legion] Ashbringer

I looked forward to the announcement of the new Expansion and I wondered how much information we would get. Since I've stopped raiding due to my new schedule, I've been playing around more with alts. My favorite has been my old Alliance Hunter (the one that got Rhok'delar back in the day) and I was giving quite serious contemplation to going Hunter for the Expansion. I'm doing so much more solo these days and no class solos quite like a Hunter. One picture was all it took to change that. Ashbringer. THE Ashbringer. My son, there will come a day when you will command the Ashbringer, and with it mete out justice across this land. I have no doubt that when that day finally comes, you will bring pride to our people, and that Lordaeron will be a better place because of you. But, my son, that day is not today. - Alexandros Mograine Source: http://wowwiki.wikia.com/Ashbringer I don't know if I can properly describe what The Ashbringer means to a Paladin play

[WoW:Legion] Expansion Conjecture - Two Specs For All?

In World of Warcraft: Legion, the new Demon Hunter Hero class will only have two specs: one for tanking and one for DPS. I wondered if this might signal that all WoW Classes were going down to two specs. They did prune many abilities going into WoD. Is pruning specs next? WoW currently has 11 classes with 3 specs each. You could argue that Druids actually have 4. That's 33 or 34 specs to add new abilities for Legion and balance for PVE and PVP. That's a ton of work. Now you add two more. We've already seen they have problems with the existing set of specs to the point that they nerfed one of the Warlock specs TO THE GROUND because it was so much better than the others it felt like the only right choice and said 'We don't want you playing that spec'. I think it was Demonology but don't quote me on that. Warlocks are my least favorite class in the game. The designers also struggle to make each spec unique, especially the pure DPS. An Assassination Rogue ki

[Hearthstone] Season 16 (July)

Image
Hearthstone's 16th season wrapped up and I'm happy to announce I made a new personal best rank this month. Previously, my best rank was Rank 17, but this month, I hit Rank 16. I realize no one cares what happens at Ranks 15 or above, but I'm pretty pleased with it. If we compared Hearthstone to WoW Raiding, Ranks 25 to 20 would be like the LFR level of Hearthstone. Ranks 19 to 15 are Flex, 14 to 6 are Heroics and Ranks 5 to 1/Legend are Mythic. I used a couple of different decks to climb this month. I try to keep one deck of each class so I can always do the daily quest to get gold to buy packs. It also helps me learn the tools the other classes have so I can try to anticipate what my opponent might be able to do on his turn. My main deck was a more of a taunt heavy Priest deck. My preferred play style is more mid-range or board control (Tank) but the current environment in Hearthstone promotes a faster, rush (DPS) style. I got tired of constantly losing to those