Look Upon Gara'jal and Die!
The first two fights in Mogu'shan Vaults really stress the tanks to do their job well, so it was nice to get a little respite and have the burden shift to the DPS and healers for Gara'jal. Aside: I find the similarities between the name of Gara'jal and Gharj, one of the early SWTOR raid boss, to be an interesting coincidence. We made several solid tries on Gara'jal. We were really struggling with who was going in the Spirit World and who wasn't. Sometimes no healer would get in, sometimes three DPS would go. The next night our raid leader used the addon Gara'jalAnnounce . This was a huge help, but we simply didn't have the DPS to take him down. That's when we switched from three healers to two. That put huge pressure on our two healers, but we did better against the timer after that. On our final attempt of the night, everything was going well, but one of our healers got stuck in the real world with back to Voodoo Dolls right before we hit 20%