Monday, January 26, 2015

Patch 6.1 Notes Reaction

Blizzard released the patch notes for 6.1. Paladin specific items were broken down into a couple of different sections but I have combined them all into this post.


Empowered Seals (Protection, Retribution) has been improved. Liadrin’s Righteousness now increases haste by 20% (up from 15%). Uther’s Insight now heals the Paladin for 2% of maximum health (up from 1%).

It looks like they are trying to make Empowered Seals more attractive. Before this buff Theck and the theorycrafters at Maintankadin had worked out that:

ES is still in last place post-haste-buff. Worse for survival than HS, and not a very large DPS gain over HS either (obv a DPS loss compared to Sera). And again, this is played perfectly juggling all 3 buffs. The penalty for error with ES is probably just as large as Seraphim since all three of the buffs are pretty significant effects. If your uptime on any of the buffs is <75% you're probably better off with Holy Shield. - Source

Given that stance, and the fact we have one less Seal and therefore one less buff, I have my doubts it will be enough to make us want to use it. That makes me somewhat happy because I really don't want to add Seal Dancing to my rotation.

Execution Sentence's healing dealt by Stay of Execution has increased by 100%.

Nice buff to Execution Sentence. That tier of talents is not very appealing. They are all kind of 'meh'. I guess this will make this less 'meh'.

Final Verdict (Retribution) now increases the radius of the next Divine Storm by 50% (down from

Now kill yourself half as much when you aggro all bears.

Hand of Purity now reduces damage taken by 15% (up from 10%).

I dig the buff to Hand of Purity. It's a nice take on Brackenspore for either yourself or a Holy Paladin who is healing you.

Sacred Shield's (Holy) mana cost has been reduced by 34%.
Beacon of Insight (Holy) now increases healing received by the target by 40% (up from 30%) and moves to the next most injured ally when the target reaches 90% health (instead of full health). 

These look like buffs to Holy, but don't quote me on that.


Glyph of Alabaster Shield has been removed.

Alabaster Shield had already gotten nerfed hard in the hotfix so removing it won't change much.

Glyph of Harsh Words is now only available to Holy Paladins.

Apparently, doing DPS with a shield is a reserved for Gladiator Stance Warriors. I realize they give up some survivability to go into Gladiator Stance, but Paladins using Harsh Words were giving up all their Active Mitigation to do that.

Glyph of Judgment is now automatically learned at level 25.

If you haven't bought it, don't buy it. It will automatically in your spellbook after 6.1.


Seal of Truth is no longer available to Protection Paladins. Seal of Command is now replaced by Seal of Righteousness instead of Seal of Truth.

Removing Seal of Truth wouldn't have had any impact. We already determined that Seal of Righteousness did more damage than Truth and switched over to using it instead of Truth when we wanted a DPS Seal. It will leave us without a 'bleed' or DoT to put on the mobs, but that was only important in the days when you had a fight where you had to be away from the mob for a period of time (like that one boss in Auchindoun) and aggro still mattered. You needed your own DoTs to keep up with DPS DoTs for threat. Nowadays, we are so far ahead on threat there is little chance DPS will pull if you are away from the boss for a few seconds.

Armor Sets
PvP 2-piece set bonus for Holy Paladins now lasts 12 seconds (up from 8 seconds).
PvP 4-piece set bonus for Holy Paladins has been redesigned. Eternal Flame or Word of Glory now also reduces damage taken by the target by 5% for each Holy Power consumed (maximum of 15%) for 6 seconds. This effect only works in PvP combat. 

I have no comment on the Holy Paladin PVP stuff. I don't play a Holy Paladin in PVP (actually I try to avoid PVP as much as possible, but both changes look like buffs to my uneducated eyes.


There's a pretty clear message from the Developers that they don't like Protection Paladins doing bottom of the meters levels of DPS. Perhaps next expansion we can get a Gladiator type stance for Paladins.

I will still try to solo as Prot so I can try out Holy in my other spec and see how it goes. I'm going to go ahead and stop using Seal of Truth, Alabaster Shield, and Harsh Words. No reason to get used to something that is going away.

I'm thinking the default tanking load out will be Divine Protection, Consecrator (love that glyph) and Final Wrath. Throw in Focused Shield if you don't need the bounce to pick up adds or Holy Wrath if the stun would be help.

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