Chilling Therorycraft
There are simply some people in the world you listen to on certain matters. When it comes to deep Tankadin theorycraft, the person I listen to the most is Theck of Blackrock. The guy is a math genius, but he also knows how to unpack his findings and make them understandable to meatshields like me. He did a lot of math, made some really cool looking charts, and then he unpacked his findings. I give you now Theck, Bringer of Numbers and Pounding Headaches So to tally it up: * T he value of avoidance is unchanged in terms of raw rating->% conversion * The value of dodge is unchanged relative to parry in all reasonable circumstances * The value of avoidance for reducing total damage intake is weaker, because we're effectively hitting DR earlier than we would be in the absence of IR. * The value of avoidance for reducing spike damage events (i.e. N consecutive hits) is noticeably increased, by more than a factor of 2 for N=2 (0.49% per point at 60% avoida